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Sheila Rangslinger ...................... Phylloshrike .....
Beamer ................................. Sonica .....
Bimf ................................. Eidolon .....
Brimstone ................................. Tyk Jyn-Rayana .....
Snowdrop ................................. Molinist .....


The Origins Cycle


#10 stories and bonus stories are subscriber-access only. To subscribe, see here.
Range Patrol #1 -- "Cold Reception" -- the origins of Snowdrop and Brimstone, and how they came to join Sheila's team from their homeland on the other side of Hearthstone. Shrike Team #1 -- "Fruits of Redemption" -- the origins of Brom Shriker as Phylloshrike, and how he and Eidolon began the Shrike Team with some aid from the yet-to-be Sonica. This story is under reconstruction.
Range Patrol #2 -- "Invasion Praxis" -- Snowdrop and Brimstone complete their Patrol training in Nullabor's capitol city, just as Nullabor faces its darkest hour in the form of a Cartel invasion. Meanwhile, the other members of the Range Patrol have their own encounter with the Cartel's forces. Shrike Team #2 -- "Seeds of Rebellion" -- the Von Lucre situation finds its resolution, and Brom and Felicity nurture a growing friendship -- but the evil Gen'a'too has his own ideas.
Range Patrol #3 -- "Invasion Resolution" -- the conclusion of the story begun in Range Patrol #2, and a time to reflect on what's ahead for the Range Patrol. Shrike Team #3 -- "Roots of Contention" -- Gen'a'too uses his new "borrowed" abilities in an attempt to destroy Brom, but it's not going to be easy, especially since Gen'a'too is, well...not too bright.
Range Patrol #4 -- "A Sanslorian's Tale" -- how Beamer and Bimf escaped from the Cartel homeland and came to be part of the Range Patrol. Shrike Team #4 -- "Boughs of Freedom" -- The resolution of the conflict between Brom and Gen'a'too...for now.
Range Patrol #5 -- "Across the Elapine Line" -- Thanks to a rather surprising twist, Beamer finally gets his chance to kindle a romance with Sheila. Shrike Team #5 -- "Intersection of Destinies, Part 1" -- The members of the Shrike Team meet up with the Range Patrol team.
Range Patrol #6 -- "Intersection of Destinies, Part 2" Shrike Team #6 -- "Island of Conflict" -- After a perilous journey through the wilds of the Northwest, Brom and Felicity face a showdown with M'l'strom and his pawn, Captain Ehud.
Bonus Stories (Subscription Required)


Range Patrol #1 Bonus -- "Pirates on Ice" -- While on her trip to Nullabor, Snowdrop battles Cartel-supported pirates. Shrike Team #5 Bonus -- "For the Saving of the Sanslorian" -- How Eidolon rescued three Sanslorian villages from destruction.
The Claw of Vengeance Cycle


Range Patrol #7 -- "Maiden of Ice" -- Beamer finds the true love of his life in Jelica -- and the good guys find the solution to a mystery, too. Shrike Team #7 -- "Domestic Affairs" -- The team returns to the Prycene homeland to find themselves recruited for action in an upcoming war against the Cartel -- and Brom is in for an even bigger surprise.
Range Patrol #8 -- "Voyage of Discovery" -- Cameron Derrick makes an entry into the scene and takes steps to help the Allied nations counteract the Cartel threat. Subscribers only after first scene. Shrike Team #8 -- "Shadow of Infiltration -- East" -- Molinist arrives in time to help the Eastern nations avoid their own disaster courted by Sk'lan genetic technology.
Range Patrol #9 -- "Shadow of Infiltration -- West" -- A new threat emerges from the Sk'lan's genetic technology. Shrike Team #9 -- "Rescue Insurgency" -- The Shrike Team makes an initial incursion into Cartel territory, and the seeds of the Claw of Vengeance team are sown.
Range Patrol #10 -- "Destiny's Invasion" -- The Range Patrol team prepares for the invasion of of the Cartel lands -- and for greater things! Shrike Team #10 -- part 2 of "Destiny's Invasion".
Crucible of Time (Subscription Required)


Crucible of Time #1 -- the Shrike Team resolution story. Crucible foi Time #2 -- the Range Patrol resolution story.
Much More to Come!


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